Archive for ‘Blog Entries’
July 19th, 2009
This has been years in the planning but we have finally agreed upon a theme for a Digital Strips Comic. Don’t get me wrong, there have been some gems before now. We started off original story arc of Zampzon and myself producing the show in our homes that ended up with us moving into our studio. The new crew added their own touches always continuing the theme so close to PvP we found it hard not to keep it too ourselves.
Now we have something completely different. Going back to the hay day where Zampzon and I were debating jumping in and out of webcomics using a yellow submarine, we’ve created a whole new spin. This current 5 year mission is to bring the adventures of the DS staff through all the webcomics of the world using the magic of Science Fiction.
What does that mean for our fans? It means you get to see us produce a webcomic that incorporates every other one. When we enter a world we will write an arc that matches in both written and artistic merits. A gag strips gets a gag strip while single panel gets becomes a single panel.
So sit back and relax while we fumble our way through the wonderful world we so loving call webcomics!
July 21st, 2009
Midnight here, and yes, soon you’ll be able to tell just who is saying what! See, this comic has been long in the making over at Digital Strips. Daku has taken some time away from the webcomics scene and in the interim, come up with this neat little story that we thought would make for a perfect backdrop in the next DS comic. Unfortunately, at the time, he was the soul creator on the project, unable to hold a digital pen in his witty writer’s hand without it exploding.
(more…)
August 2nd, 2009
Perhaps my favorite book, from my childhood, were the books written by Madeleine L’Engle. Starting with “A Wrinkle in Time” and going through the rest of the series I can recall so many good memories and imagery that most of the books and even webcomics I have read since have been reflections of those books. That’s probably the best compliment I can say of an author and the best I can give is the node in this comic. (more…)
September 2nd, 2009
The past couple weeks I’ve been reading the Discworld series and I’m completely hooked. One of the main characters is Death, who walks around as a normal person, if a normal person were seven feet tall, a skeleton, and carrying a scythe. This character is always portrayed best when there is no regard to good or evil. Mephisto is a good example of this archetype in a completely different way. I imagined him as the cruel efficient tyrant that everyone hates but lives with because he made everything else so comfortable.
Death is also one of the agents of order that reigns in the chaos of death. This dycotomy of order vs. chaos is going to be one of the core philosphies we get to explore. Can we we really call Death evil if all it’s doing is preventing our souls from being lost? Eh, really deep stuff for a light-hearted comic but still fun considering how epic our little 5 year mission is going to be.
September 22nd, 2009
Something I really want to work on with this series is establishing a setting and really making the characters feel like they’re part of the world, that they exist in a real place. Cartoony or not, backgrounds establish both setting and mood. Go back to any Looney Tunes cartoon and check out the setting of any given short. I’ll use the classic, “What’s Opera, Doc?”, as my example.
(more…)
September 30th, 2009
No, not the Pixar living machine flick, though I still maintain that it is by no means the worst of the Pixar/Disney masterpieces.
No, I am more referring to the ability to draw cars, more specifically to the fact that I cannot do this. I really wish I had saved the original draft of my taxi cab; this time-jumping, black hole-afflicted slick piece of American manufacturing had so many structural inconsistencies, it wouldn’t have left even the modern production lines we’re cursed to deal with. Think the monstrosities kids make their first trip through wood shop and then scale it back a bit.
So, in my fervor to complete something resembling a real-world automobile, I turned to Google. Almost immediately, I was greeted with numerous angles and sizes of taxi cabs, one of which fit my needs PERFECTLY. So, I did what any self-respecting artist would do in this pinch: I Photoshopped the heck out of the picture and called it my own.
I kid, of course. I’ll talk about the process next time, so stay tuned…
October 5th, 2009
So I mentioned last week that I would post more about the process of drawing a taxi cab from reference, but really, what more is there to be said? I grabbed a great angled shot from Google, copied it, and recreated, by hand, the most perfect recreation of an automobile in the history of comic strips. Pretty self-explanatory, really.
It looks so real, in fact, that I feel like I could jump in and take a ride, possibly with a chance to win cash prizes?
Sorry, any chance to feature Ben Bailey, host of Cash Cab on The Discovery Channel, is one I will always take. More on the current strip, including development sketches and a link to the production blog, in the next update! Stay tuned!
October 7th, 2009
In a hopefully ongoing feature, I’ll be posting some sketches and/or links to our production blog (also serving as my own personal sketch blog) that give some insight into the process behind the creation of Digital Strips Adventures.
Webcomics are different and more organic than a simple printed page because they’re alive, they’re changing, and evolving right before our very eyes. Learning the process behind that evolution is extremely exciting to me. Now, whether or not that ends up being the case for this comic remains to be seen, but I figure it’s a possibility and so I’ll post what sketches and thoughts I can.
For this page, it was my task to draw several, CE-familiar elements, including the gayest nightclub this side of The Toolbox, complemented by two proud, gay men, TJ and the Captain’s very own son, Ward!
November 16th, 2009
When we first started this Rice Boy story, I wasn’t sure whether or not I wanted to try and mimic the less-is-more approach to the artwork that Evan Dahm did on the original. His line work is so sparing, there’s nary a line that doesn’t exist without a specific purpose. The landscapes, the characters, they’re all crafted in a way that wastes nothing and uses everything. Thus was the issue with Father Dimmon, the menacing creature that Gerund, Rice Boy’s faithful travel companion, encounters on his journey.
You can see that Dahm’s original seems almost snake-like and slithery in it’s simplicity. The smooth curves bring to mind that which we are all inherently terrified of and the massive, paw-like, clawed feet (hands?) foretell of a mauling that nothing could survive. And that’s with being nailed to the earth!
Rather than ponder over which direction I should take with such a fearsome character, I just let my pencil do the talking. Or walking. Or whatever action makes the most sense. And what I came up with was much more intimidating, much more immovable, and ten times as unnervingly monstrous!
Now that there are two versions, I can look at them objectively and judge them for what they are. And while I definitely believe that there is room for both, and possibly even more if the opportunities present themselves, Dahm’s is one that really stands for something and works on a completely different level than mine to earn the chills and uneasy feelings that Father Dimmon should evoke.
November 17th, 2009
Those with lower resolution monitors or just plain bad eyes might not be able to tell what this speck on the horizon is in panel 5. I assure you, it is something real and intentional, and now, with cutting-edge technology, I can allow you to zoom in, CSI-style, and enhance the image to see what’s really there!
Simply click this link and type away at your keyboard like a madman, furiously zooming and enhancing panel 5 to discover what’s really there.
And a special thanks to the Tosh.0 website for finding this Interwebular gem!
|